Texturing/Shading Artist

Lieu : Bruxelles
Département : VFX
Contrat : Freelance

19 février 2018


• You texture characters and objects in a highly realistic way, intended to be featured in VFX for live actions projects
• You work closely with modelers to determinate what they would recommend for the VFX layout before starting the texture
• You are responsible to deliver textures that fit for task and look good in the final render what require a good communication with lighting and rendering team
• You meet deadlines while retaining a high quality of work
• You respect production directions and pipeline
• You take direction and willingness to address feedback
• You propose artistic and technical solutions for the project and have good problem-solving skills


• Thorough understanding of linear workflow
• Proven working knowledge of Mari / 3dcoat, Maya and Arnold
• You have excellent communication skills and you are a good team member
• Have an eye for detail
• You are rigorous and detail-focused
• You are eager to learn and develop professionally
• You are proactive, positive and fun to work with
• You are fluent in English and/or French and you are willing to work in Brussels


Please send your application to vfx_brussels@umedia.eu